Game Design & Development I
This course will introduce the student to basic game theory (including game-play and strategy) as well as the historical development of all types of games (sports, board games, videogames, etc.) as they were affected by world and market conditions.
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Game Design & Development II
This course will aid in the process of building and developing a video game up to the first functional prototype milestone including Project Proposal Documentation, Proof of Knowledge, Paper Prototype, Game Design Document, Tech Demo, Technical Design Document and First functional Prototype.
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Game Design & Development III
This course will aid in the process of building and developing a video game up to the first functional prototype milestone including Project Proposal Documentation, Proof of Knowledge, Paper Prototype, Game Design Document, Tech Demo, Technical Design Document and First functional Prototype. A final version of a Board Game version of the game will also be required Creative and conceptual development is emphasized throughout the course.
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Game Design & Development Final Project
This course will aid in finishing the process of building and developing a professional grade electronic interactive video game. Students will be required to set up and have a meeting in regard to graduation with the coordinator of the program. Creative and conceptual development is emphasized throughout the course. By the end of the semester, you will have you will have created the Gold Master version of a PC game complete with instruction manual, box, and other associated marketing materials. You will do this by acting, in some capacity, as part of a development team working through the various stages of a Game Development Cycle.
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