Class 9 addendum

Articles to read:

http://www.gamasutra.com/view/feature/134273/evaluating_game_mechanics_for_depth.php?print=1

http://gamedesigntools.blogspot.com/2012/04/core-progressive-game-mechanics.html

Video portion

https://www.youtube.com/playlist?list=PLLfq0eRaIJdAb1SsQh7Sp0LlhANuCEDdI

Learn how Batman moves, fights and evades enemies in this demo of the newest entry into the

Arkham series.

http://www.youtube.com/watch?v=paMJ4zD__ek 4 minutes

Mastering game Mechanics from PAX east 20130

http://www.youtube.com/watch?v=UPU_yi9Nv3M 1 hour 3 mins Optional

Despite the staggeringly vast variety of games out there in the world, they draw primarily from a core

set of basic mechanics. Many games which at first seem very different share fundamental design

patterns, subgames, and strategies. What is a “draft,” and more importantly, what is its true function?

Where to rondels come into play? What is the purpose of an arbitrary decision? What does “skill based

movement” mean for a game? Are all auctions created equally?

Whether you are a player, maker, or even simply observer of games, understanding these core

components will provide a surprising degree of insight into their nature. Join us in our 21st PAX panel to

explore the nature, lexicon, design, and strategy of game mechanics, drawing from videogames, board

games, even role playing games and sports.

This is essentually a “part 1.” In the same room for the following slot, we continued with Practical Game

Theory http://www.youtube.com/watch?v=hZDxLi6Xc40 1 hour 3 mins Optional